![]() ![]() That’s not entirely unusual for a mystery, where often the plot is more the point than any sort of in-depth character study or development. ![]() The characterizations are also incredibly flat. Overall, however, I think Peterfreund could have just told this story without making it a “CLUE story,” so it didn’t really work for me as something inspired by the board game. “Plum,” for instance, is one of the top students at the school, and Mustard just transferred from a military school. Peterfreund then tries to give her characters some of the personality traits of the original board game characters, but it all comes across as a faint flavoring rather than a convincing adaptation. Peacock and Mustard, in particularly, get ribbed on for having absurd names. Some are actually the character’s names while others are nicknames, but even the characters themselves think it’s a bit ridiculous. First, many of the character names are a stretch. The CLUE connection is itself tenuous, and it feels as if Peterfreund is trying to force allusions rather than having them naturally occur in the book. A YA mystery inspired by the CLUE board game sounds like fun, but ultimately In the Hall with the Knife was bland and predictable, and I will not be continuing with the series. ![]()
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